What we say
Category Archives: Larva Labs
Our first mobile game sold 1 copy
by Matt Hall on Larva Labs /
The first game we ever wrote for a phone was called “Gurk” and it earned us a grand total of $3.99. It was a J2ME role-playing game that we did way, way back in 2005. It took us around 3 months, but the file size of whole thing was only 63.4K. The limit for OTA (over the air) app distribution at the time was 63.7K. That’s graphics, code, icon, everything…
Keep ReadingAndroid: The Positives
by Matt Hall on Android / Larva Labs /
I was quoted today in an NY Times article about Android. While what I said there is definitely true, what wasn’t included in the article were the positive things I said about Android. So to offer the rest of my points in a forum that I’m sure rivals the NY Times in readership, I’ll post them here on our blog.
Keep ReadingOctober Update
by Matt Hall on Android / Larva Labs /
Sorry about the lack of posts this month, things got busy and the updates suffered. So I’ll try to get everything in this one update. Android Market Sales Since our last post on Android sales numbers the new market client in Android 1.6 has rolled out to most users (we think). The new client prominently [...]
Keep ReadingInterview on the NewsHour
by Matt Hall on Android / iPhone / Larva Labs / Sidekick /
Our company was interviewed as part of a larger piece on the NewsHour with Jim Lehrer. We didn’t get a ton of airtime, but it was definitely cool to be on the show. The only problem with the piece is they said I wrote all our apps, sorry about that John! For the record John [...]
Keep ReadingFollow us on Twitter
by Matt Hall on Larva Labs /
Just a quick note to suggest you follow us on our new Twitter account: @larvalabs It’s where we’ll post things like: News about app updates (like the recent Battle for Mars and RetroDefense map additions) Upcoming apps (like CoverMosaic submitted to Apple) iTunes promo codes (upcoming) Now we’ve got a blog and a twitter account, truly [...]
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